// TestDlg.cpp : implementation file
//

#include "stdafx.h"
#include "Test.h"
#include "TestDlg.h"
#include "EntityDefine.h"
#include "../Release/GameUpdateManager.h"
#include "../Release/GameUpdateServerManager.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif 

class CAboutDlg : public CDialog
{
public:
	CAboutDlg();

// Dialog Data
	//{{AFX_DATA(CAboutDlg)
	enum { IDD = IDD_ABOUTBOX };
	//}}AFX_DATA

	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CAboutDlg)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
	//{{AFX_MSG(CAboutDlg)
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
	//{{AFX_DATA_INIT(CAboutDlg)
	//}}AFX_DATA_INIT
}

void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CAboutDlg)
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
	//{{AFX_MSG_MAP(CAboutDlg)
		// No message handlers
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTestDlg dialog

CTestDlg::CTestDlg(CWnd* pParent /*=NULL*/)
	: CDialog(CTestDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CTestDlg)
		// NOTE: the ClassWizard will add member initialization here
	//}}AFX_DATA_INIT
	// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
	m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}

void CTestDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CTestDlg)
		// NOTE: the ClassWizard will add DDX and DDV calls here
	//}}AFX_DATA_MAP
}

BEGIN_MESSAGE_MAP(CTestDlg, CDialog)
	//{{AFX_MSG_MAP(CTestDlg)
	ON_WM_SYSCOMMAND()
	ON_WM_PAINT()
	ON_WM_QUERYDRAGICON()
	ON_WM_TIMER()
	//}}AFX_MSG_MAP
	ON_BN_CLICKED(IDC_BUTTON1, &CTestDlg::OnBnClickedButton1)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTestDlg message handlers

BOOL CTestDlg::OnInitDialog()
{
	CDialog::OnInitDialog(); 
	ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
	ASSERT(IDM_ABOUTBOX < 0xF000);

	CMenu* pSysMenu = GetSystemMenu(FALSE);
	if (pSysMenu != NULL)
	{
		CString strAboutMenu;
		strAboutMenu.LoadString(IDS_ABOUTBOX);
		if (!strAboutMenu.IsEmpty())
		{
			pSysMenu->AppendMenu(MF_SEPARATOR);
			pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
		}
	} 
	SetIcon(m_hIcon, TRUE);	 
	SetIcon(m_hIcon, FALSE); 
	return TRUE; 
}

void CTestDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
	if ((nID & 0xFFF0) == IDM_ABOUTBOX)
	{
		CAboutDlg dlgAbout;
		dlgAbout.DoModal();
	}
	else
	{
		CDialog::OnSysCommand(nID, lParam);
	}
}

// If you add a minimize button to your dialog, you will need the code below
//  to draw the icon.  For MFC applications using the document/view model,
//  this is automatically done for you by the framework.

void CTestDlg::OnPaint() 
{
	if (IsIconic())
	{
		CPaintDC dc(this); // device context for painting

		SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0);

		// Center icon in client rectangle
		int cxIcon = GetSystemMetrics(SM_CXICON);
		int cyIcon = GetSystemMetrics(SM_CYICON);
		CRect rect;
		GetClientRect(&rect);
		int x = (rect.Width() - cxIcon + 1) / 2;
		int y = (rect.Height() - cyIcon + 1) / 2;

		// Draw the icon
		dc.DrawIcon(x, y, m_hIcon);
	}
	else
	{
		CDialog::OnPaint();
	}
}

HCURSOR CTestDlg::OnQueryDragIcon()
{
	return (HCURSOR) m_hIcon;
}

RoleInfo		g_roleInfo;
int				g_iCount;
RoleInfo		g_roleInfos[50];
PVOID			m_lpMapAddress;
PVOID			MemAddr;

void CTestDlg::OnOK() 
{ 
	HANDLE m_hFileHanlde=OpenFileMapping(FILE_MAP_ALL_ACCESS,FALSE,_T("UserMapFileKey"));
	if(m_hFileHanlde==NULL)
	{
		m_hFileHanlde=NULL; 
		CloseHandle(m_hFileHanlde);
		AfxMessageBox(_T("dddddddddddddddddd"));
	} 
	m_lpMapAddress = MapViewOfFile(m_hFileHanlde,FILE_MAP_ALL_ACCESS,0,0,0); 
	InitMemInfo();
	SetTimer(100,1011,NULL);
} 

void CTestDlg::OnTimer(UINT nIDEvent) 
{
	if(nIDEvent==100)
	{
		try
		{

			g_roleInfo.isInUse=1;
			_stprintf(g_roleInfo.name,_T("Role:%d"),g_iCount); 
			//_tcscpy(g_roleInfo.name,_T("_tcscpy"));
			COleDateTime curTime=COleDateTime::GetCurrentTime();
			g_roleInfo.onlinetime=curTime.m_dt;
			_tcscpy(g_roleInfo.qq,_T("417288842"));
			g_roleInfo.RefreshCount=g_iCount;
			if(g_iCount%2)
			{
				g_roleInfo.engry=1;
			}
			else
			{
				g_roleInfo.engry=0;
			}
			if(g_iCount%3)
			{
				g_roleInfo.isClose=1;
			}
			else
			{
				g_roleInfo.isClose=0;
			}
			g_iCount++; 
			g_roleInfo.engry=156;
			memcpy((void*)MemAddr, &g_roleInfo, sizeof(RoleInfo)); 		
			
			//g_roleInfo.isInUse=1;
			//_stprintf(g_roleInfo.name,_T("2631666546:%d"),g_iCount);
			////_tcscpy(g_roleInfo.name,_T("_tcscpy"));
			//curTime=COleDateTime::GetCurrentTime();
			//g_roleInfo.onlinetime=curTime.m_dt;
			//_tcscpy(g_roleInfo.qq,_T("2631666546"));
			//g_roleInfo.RefreshCount=g_iCount;
			//if(g_iCount%2)
			//{
			//	g_roleInfo.engry=1;
			//}
			//else
			//{
			//	g_roleInfo.engry=0;
			//}
			//if(g_iCount%3)
			//{
			//	g_roleInfo.isClose=1;
			//}
			//else
			//{
			//	g_roleInfo.isClose=0;
			//} 
			//memcpy((void*)((char*)MemAddr+sizeof(RoleInfo)), &g_roleInfo, sizeof(RoleInfo)); 
		}
		catch (...)
		{

		}
	}
	CDialog::OnTimer(nIDEvent);
}

void CTestDlg::InitMemInfo()
{
//	FileMapAddr=OpenMemFile("UserMapFileKey");
	memcpy(g_roleInfos, (void*)m_lpMapAddress, sizeof(g_roleInfos));
	for(int i=0; i<50; i++)
	{
		if(g_roleInfos[i].isInUse==0)	
		{
			MemAddr=((char*)m_lpMapAddress)+i*sizeof(RoleInfo);
			*(int*)MemAddr=1; //isinUse=1
			return;
		}
	}
}

void CTestDlg::OnBnClickedButton1()
{ 
	CGameUpdateServerManager::CreateInstance()->StartServer();
}
